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AA Artillery - Fixed |
In the context of AAC, "fixed" should be understood as
"bolted down" to the ground |
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AA Artillery - Mobile |
In the context of AAC, "mobile" should be understood as being
"moveable to another position", in the sense that, from one mission to the other, some of these pieces of
artillery could be moved toward a different location. |
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AA Artillery - SPAAG |
The mobile AA artillery by nature, the Selft
Propelled Anti Aircraft Gun is mounted on a truck or armored vehicle |
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AA Missiles - Fixed |
In the context of AAC, "fixed" should be understood as
"bolted down" to the ground |
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AA Missiles - Mobile |
In the context of AAC, "mobile" should be understood as being
"moveable to another position", in the sense that, from one mission to the other, some of these pieces of
artillery could be moved toward a different location. |
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AA Missiles - SPSAML |
The mobile AA artillery by nature, the Selft
Propelled Surface to Air Missile Launcher is mounted on a truck or armored vehicle |
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Ammunition |
identification of the complete ammunition (case + bullet or
shell) |
(the "ammo" abbreviation is used) |
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Bullet |
the shell itself, here called bullet, referring to the
projectile |
(the "ammo" abbreviation is also used) |
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Proximity |
detection device triggering the explosion of the shell in
proximity of its target |
Value expressed in meters |
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Air burst |
mode of target destruction, by proximity fuse, as opposed to a
(default) direct hit |
- |
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Weight |
weight of the projectile |
Value expressed in lb : 1 lb=0.454 kg |
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TimeOut |
delay after which the projectile self destruct, hence maximum
range |
Value expressed in seconds |
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VMax |
speed attained by the projectile (actually, the muzzle speed) |
Value expressed in meters/second |
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WH=Warhead |
amount of explosive material inside the shell/bullet |
Value expressed in lb : 1 lb=0.454 kg |
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Gun/Basic |
propelling device for shells or bullets - in this context an
intermediary information |
- |
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Ammunition |
ammunition used by a specific gun |
- |
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RPM |
rate of fire : amount of bullets/shells expelled in a given
time lapse |
Value expressed in rounds per minute (RPM) |
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FSq |
AA guns do not fire continuously but in burst (to cater for
reload time) |
Burst time = Silent time expressed in seconds |
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Weapons:GUN.AA |
made of 1 or several guns |
- |
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RPM/T |
combined rate of fire of the guns assembled to form the weapon |
Value expressed in rounds per minute (RPM) |
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Weapons:SPAAG |
Vehicle associated with a given weapon or several guns |
- |
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RPM/T |
combined rate of fire of the guns assembled to form the weapon |
Value expressed in rounds per minute (RPM) |
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Ammo:SAM |
Either fixed, mobile or on a vehicle,
characteristics are of identical nature. Besides acceleration, maximum speed and warhead, surface-to-air missles
are characterized by 4 factors : |
- |
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Altitude Min |
Minimum altitude at which the missile can operate |
Expressed in feet: 1 ft = 0.3048 metre |
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Altitude Max |
Maximum altitude the missile can reach |
Expressed in feet: 1 ft = 0.3048 metre |
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Manoeuvrability |
Amount of G a missile can pull to follow the
target it is tracking - temporary data due to total lack of information |
Expressed in G: 1 g = 9.81m/sec˛ |
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Range |
horizontal range : in practice superseded by the
TimeOut |
Expressed in nautical mile: 1 nm = 1.852km |
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SAM BATTERY |
A SAM battery has a variable number of
launchers |
- |
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Reload |
launchers need to be reloaded before it can
fire more missiles |
Expressed in seconds |
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