ASSET
ASSEMBLY
TYPE
ASSET
ASSEMBLY
ID
ASSET
ASSEMBLY
NAME
ASSET
ASSEMBLY
RADAR
ASSET
ASSEMBLY
FUEL
VEHICLE
ID
LAUNCHER
ID
LAUNCHER
QUANTITY
LAUNCHER
FIRING
SEQUENCE/1
LAUNCHER
FIRING
SEQUENCE/2
LAUNCHER
FIRING
SEQUENCE/3
LAUNCHER
FIRING
SEQUENCE/4
LAUNCHER
RATE OF
FIRE/RPM
PROJECTILE/1
CATEGORY
PROJECTILE/1
ID
PROJECTILE/1
QUANTITY/
LAUNCHER
PROJECTILE/1
QUANTITY/
TOTAL
PROJECTILE/2
CATEGORY
PROJECTILE/2
ID
PROJECTILE/2
QUANTITY/
LAUNCHER
PROJECTILE/2
QUANTITY/
TOTAL
ASSET
ASSEMBLY
POWER
ITEM
SPEED
= LS + xx
ITEM
SPEED
SECONDARY
ITEM
WEIGHT
TOTAL
ITEM
WEIGHT
EXPLOSIVE
ITEM
INITIAL
BEHAVIOUR
ITEM
SECONDARY
BEHAVIOUR
ITEM
RANGE/
TIMEOUT
AIRCRAFT P51D MUSTANG - - P51 M2AN 6           SHELL 12.7X99MM 500 3000 - - - - V1710 VARIABLE - 15000 LB - PILOTED - 999 NM
LAUNCHER.A M2AN GUN/AIRCRAFT - - - - - PILOTED - - - 750 RPM SHELL - - - - - - - - - - - - - - -
LAUNCHER.AA M2HB GUN/AA - - - - - BURST/2SEC - - - 750 RPM SHELL - - - - - - - - - - - - - - -
LAUNCHER.A RP70/06 LAU-32/A - - - TUBE70 6 1 ROUND 3 ROUNDS - - 6000 RPM ROCKET FFAR70 6 - - - - - - 0 - 264 LB - BALISTIC - -
LAUNCHER.A GP2ANM2 GUNPOD - - - M2AN 2 - - - - - SHELL 12.7X99MM 100 200 - - - - - 0 - 355 LB - BALISTIC - -
LAUNCHER.LAA M45A/50-4 MAXON.QUAD - - - M2HB 4 - - - - - SHELL 12.7X99MM 800 3200 - - - - - - - - - - - -
LAND.VEHIC M16/MGMC HALFTRACK - - M16 M45A/50-4 4 - - - - - SHELL 12.7X99MM 750 3000 - - - - - - - - - - - -
PROJECTILE 12.7X99MM SHELL - - - - -           SHELL 12.7X99MM - - - - - - - 880 m/s - 45 GR 2 GR LINEAR - 2000 M
PROJECTILE M64 BOMB - - - - -           BOMB M64 - - - - - - - 0 - 500 LB 265 LB BALISTIC - -
PROJECTILE AIM9B SIDEWINDER - - - - -           MISSILE/AA AIM9B - - - - - - ID-AAM 1.7 MACH - 155 LB 10 LB GUIDED/IR - 8000 M
PROJECTILE AIM7E SPARROW - - - - -           MISSILE/AA AIM7E - - - - - - ID-AAM 4.0 MACH - 435 LB 65 LB GUIDED/BR - 30000 M
PROJECTILE AIM7F SPARROW - - - - -           MISSILE/AA AIM7F - - - - - - ID-AAM 4.0 MACH - 510 LB 86 LB GUIDED/BR GUIDED/AR 70000 M
PROJECTILE AGM12C BULLPUP - - - - -           MISSILE/AS AGM12C - - - - - - ID-ASM 1.8 MACH - 1784 LB 1000 LB GUIDED/IR - 19000 M
PROJECTILE AGM28C HOUND DOG - - - - -           MISSILE/AS AGM28C - - - - - - J52P3 1.2 MACH - 10147 LB NUKE GUIDED/NV - 640 KM
PROJECTILE AGM28D HOUND DOG XXX - - - -           MISSILE/AS AGM28D - - - - - - J52P3 1.2 MACH - 10147 LB 1740 LB GUIDED/NV - 640 KM
PROJECTILE AGM28E HOUND DOG XXX - - - -           MISSILE/AS AGM28E - - - - - - J52P3 1.2 MACH - 10147 LB 1740 LB GUIDED/NV GUIDED/HR 640 KM
PROJECTILE AGM28F HOUND DOG XXX - - - -           MISSILE/AS AGM28F - - - - - - J52P3 1.2 MACH - 10147 LB 1740 LB GUIDED/NV GUIDED/AR 640 KM
PROJECTILE ARM45A SHRIKE XXX - - - -           MISSILE/AR ARM45A - - - - - - ID-ASM 1.5 MACH - 392 LB 192 LB GUIDED/HR - 25000 M
PROJECTILE ARM45C STRIKE - - - - -           MISSILE/AS ARM45C - - - - - - ID-ASM 1.5 MACH - 392 LB 192 LB GUIDED/IR - 25000 M
PROJECTILE FFAR70 ROCKET - - - - -           ROCKET FFAR70 - - - - - - ID-FAR 1.5 MACH - 30 LB 16 LB LINEAR/A - 6000 M
AIRCRAFT F102A DELTA DART XXX - F102 F102 4           ROCKET FFAR70 6 24 - - - - ID-FAR 1.5 MACH - 30000 LB - PILOTED - 999 NM
LAUNCHER SUU20/70B DISPENSER - - - PYLON/TXX -           ROCKET FFAR70 4 4 BOMB M30 2 2 - 0 - 500 LB - BALISTIC - -
LAUNCHER JK200MK81 DISPENSER - 69 gal - PYLON/TXX 18           ROCKET FFAR68 1 18 BOMB MK81 6 6 - 0 - 2594 LB - BALISTIC - -
LAUNCHER JK200BLU10 DISPENSER - 69 gal - PYLON/TXX 18           ROCKET FFAR68 1 18 BOMB BLU10B 6 6 - 0 - 2594 LB - BALISTIC - -
LAUNCHER JK200BLU69 DISPENSER - 69 gal - PYLON/TXX 18           ROCKET FFAR68 1 18 BOMB BLU69B 6 6 - 0 - 2594 LB - BALISTIC - -
LAUNCHER JK200MK82 DISPENSER - 69 gal - PYLON/TXX 18           ROCKET FFAR68 1 18 BOMB MK82 4 4 - 0 - 3094 LB - BALISTIC - -
LAUNCHER JK200MK20 DISPENSER - 69 gal - PYLON/TXX 18           ROCKET FFAR68 1 18 BOMB MK20 4 4 - 0 - 3254 LB - BALISTIC - -
LAUNCHER JK200M117 DISPENSER - 69 gal - PYLON/TXX 18           ROCKET FFAR68 1 18 BOMB M117 2 2 - 0 - 2594 LB - BALISTIC - -
LAUNCHER JK200BLU72 DISPENSER - 69 gal - PYLON/TXX 18           ROCKET FFAR68 1 18 BOMB BLU72B 4 4 - 0 - 3094 LB - BALISTIC - -
FUEL JPS319 FUEL.RADAR AN/APS19 86 gal - PYLON/TXX -           - - - - - - - - - 0 - 1000 LB - BALISTIC - -
RADAR APS19P RADAR.POD AN/APS19 - - PYLON/TXX -           - - - - - - - - - 0 - 265 LB - BALISTIC -  
FUEL.TANK FT0530L FUEL.TANK - 117 gal - - -           - - - - - - - - - 0 - 1022 LB - BALISTIC - -
PROJECTILE MK90A DEPTH CHARGE - - - - -           DEPTH CHARGE MK90A - - - - - - - 0 - 4000 LB 2306 LB BALISTIC DEPTH -
PROJECTILE MK36/21 MINE - - - - -           MINE MK36/21 - - - - - - - 0 - 1130 LB 580 LB BALISTIC MINE -
PROJECTILE ASW.MK43 TORPEDO.ASW - - - - -           TORPEDO.ASW ASM.MK43 - - - - - - ID-TSW 0 21 KN 168 LB 60 LB BALISTIC GUIDED 3700 M
PROJECTILE ASS.MK13 TORPEDO.ASS - - - - -           TORPEDO.ASS ASS.MK13 - - - - - - ID-TSS 0 33 KN 2000 LB 625 LB BALISTIC LINEAR/W 5556 M
PROJECTILE LR533 LIFERAFT - - - - - - - - - - LIFERAFT LR533 - - - - - - - 0 - 100 LB - BALISTIC INFLATES -
PROJECTILE SONOBUOY SONOBUOY ASDIC - - - - - - - - - SONOBUOY SONOBUOY - - - - - - - 0 - 40 LB - BALISTIC FLOATS -
                              00                          
SHIP DD512 GUIDO MEYER     DD -             SHELL 12.7X99MM 00                          
                              00                          

  
INITIAL BEHAVIOUR

PILOTED      : upon gamer actions

LINEAR/A     : straight line from the lauching till impact on any surface or timeout

LINEAR/W     : straight line from the water impact point till impact on any hard surface or timeout

BALISTIC     : respond to gravity with initial launch speed

GUIDED       : >> respond to guidance authority

>GUIDED/IR   : when locked on an IR emitting target, homes on target             (unlocked : linear)

>GUIDED/BR   : when locked on an radar echo, homes on radar echo                 (unlocked : linear)

>GUIDED/AR   : when locked on a self acquired radar echo, homes on radar echo    (unlocked : linear)

>GUIDED/HR   : when locked on a radar emission, homes on radar emission          (unlocked : linear)

>GUIDED/NV   : navigates from the launching point toward pre-defined coordinates (unlocked : linear)

DEPTH        : >>

>DEPTH/WATER : sink to a depth of ... meters and explodes

>DEPTH/OTHER : explodes when hitting any hard surface (ground, aerial/sub-surface/surface floating object)

MINES        : >>

>MINES/WATER : sink to a depth of ... meters and explodes when surface/submerged ships passes within ... meters

>MINES/OTHER : explodes when hitting any hard surface (ground, aerial/sub-surface/surface floating object)

SECONDARY BEHAVIOUR

PILOTED      : upon gamer actions

GUIDED       : >> respond to guidance authority

>GUIDED/AR   : when locked on a self acquired radar echo, homes on radar echo    (unlocked : linear)

>GUIDED/HR   : when locked on a radar emission, homes on radar emission          (unlocked : linear)

>GUIDED/SS   : - locks on target if within ... meter of water impact

               - homes on target

               - unlocked : circles around till target acquisition or timeout